| 1. For eProfessionals flexible work is becoming a norm |
| |
Current trend |
46 |
56% |
| |
Emerging trend |
27 |
33% |
| |
Still not a trend |
7 |
8% |
| |
Definitely not a trend |
1 |
1% |
| |
Total |
81 |
|
| 2. Organisations actively promote and support eProfessional nomadic-style working patterns to achieve business objectives |
| |
Current trend |
6 |
7% |
| |
Emerging trend |
48 |
59% |
| |
Still not a trend |
25 |
30% |
| |
Definitely not a trend |
2 |
2% |
| |
Total |
81 |
|
| 3. eProfessionals having more working time done collaboratively |
| |
Current trend |
26 |
32% |
| |
Emerging trend |
44 |
54% |
| |
Still not a trend |
10 |
12% |
| |
Definitely not a trend |
1 |
1% |
| |
Total |
81 |
|
| 4. eProfessionals having working time spent within professional communities |
| |
Current trend |
14 |
17% |
| |
Emerging trend |
46 |
56% |
| |
Still not a trend |
20 |
24% |
| |
Definitely not a trend |
1 |
1% |
| |
Total |
81 |
|
| 5. eProfessionals develop more and more their career within professional communities |
| |
Current trend |
14 |
17% |
| |
Emerging trend |
39 |
48% |
| |
Still not a trend |
27 |
33% |
| |
Definitely not a trend |
1 |
1% |
| |
Total |
81 |
|
| 6. Remote working is becoming a norm (e.g. working from customers' sites, from home, from travelling places) |
| |
Current trend |
30 |
37% |
| |
Emerging trend |
37 |
45% |
| |
Still not a trend |
12 |
14% |
| |
Definitely not a trend |
2 |
2% |
| |
Total |
81 |
|
| 7. On-line contribution is becoming a must (e.g. contributing to on-line communities) |
| |
Current trend |
28 |
34% |
| |
Emerging trend |
39 |
48% |
| |
Still not a trend |
14 |
17% |
| |
Definitely not a trend |
0 |
|
| |
Total |
81 |
|
| 8. Organisations are more and more looking for remote access to expertise (e.g. professional communities) |
| |
Current trend |
16 |
19% |
| |
Emerging trend |
38 |
46% |
| |
Still not a trend |
27 |
33% |
| |
Definitely not a trend |
0 |
|
| |
Total |
81 |
|
| 9. Playing with designated conceptual arenas to facilitate shared understanding (e.g. playing with Legos, activity modelling, gaming) |
| |
Current trend |
8 |
9% |
| |
Emerging trend |
26 |
32% |
| |
Still not a trend |
37 |
45% |
| |
Definitely not a trend |
10 |
12% |
| |
Total |
81 |
|